tag:blogger.com,1999:blog-7787019413714573799.post6272469868774347120..comments2023-10-28T07:38:49.945-05:00Comments on Sorcerer Blob: Charisma Isn't Everything: 4e: What I love about theeUnknownnoreply@blogger.comBlogger2125tag:blogger.com,1999:blog-7787019413714573799.post-54614505751911115992012-01-08T00:25:05.111-06:002012-01-08T00:25:05.111-06:00Fantastic point, and one that I often forget!
One...Fantastic point, and one that I often forget!<br /><br />One method to limiting the healing between fights that I've seen in play and considered myself is limiting what a "short rest" means, ie. one or two healing surges max instead of spending as many as you have/need. I don't think this breaks the 4e mechanics overall and leads to some really interesting scenarios and play.<br /><br />Another design idea is homebrewing up monsters, traps, or auras (or if you're really cruel, all three!) that "steal" or spend a set number of surges predicated upon a hit. It's vicious, mind you, but it leads to really interesting scenarios and short rests where healing surges are a commodity that is used when neccessary instead of willy nilly!<br /><br />Man, I could talk about D&D design all day...<br /><br />Thanks for the comment and pointing out something I had totally over-looked!<br /><br />-blobSorcerer Blobhttps://www.blogger.com/profile/05382723026649507528noreply@blogger.comtag:blogger.com,1999:blog-7787019413714573799.post-4466709068692828452011-12-26T06:46:07.492-06:002011-12-26T06:46:07.492-06:00Just wanted to stop by and add one thing that not ...Just wanted to stop by and add one thing that not many people know regarding healing surges. You can, in fact, still gain the benefit of any bonus healing above and beyond your surge value. For instance, if you get an inspiring word used on you, but you're out of surges, you'll still gain d6 hit points (in the early levels, that obviously changes later). Combined with taking a few "short rests" in a row it's entirely possible to rest up for maybe 15 minutes of game time (much longer than normal) and get that flat healing applied again and again until you are full hit points. You can keep going, it just gets really hard. I think that's pretty cool (even if I do wish you couldn't necessarily heal all the way back to full between each fight, or something along those lines).Anonymousnoreply@blogger.com